🔶 Almost all TG mini-games face a problem, that is, "relying on TG's own traffic can make enough money!"

Many mini-games with good data volume can get very good returns only by game recharge and advertising traffic, and their game designs are almost all centered around Web2. They can't find a reason to issue tokens, and even worry about the loss of existing users and reduced revenue.

Web3 hopes to convert Web2 users through TG mini-games, which is a dilemma.

In essence, the current mini-games are not designed for the general direction of Web3, and this requires Web3 product managers to think more about how to convert users.

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