.@AndreyLebrov breaks down the latest evolution of his @OTOY Octane Assembly Pipeline - a workflow built to help artists separate DCC asset creation from final scene assembly and rendering.
https://t.co/fSwkALkzzZ
By leaning on Octane Standalone as a scene assembler and pairing it with the Render Network, this pipeline is designed to handle serious production scale, heavier GPU workloads, and a more efficient path to final pixels for VFX artists and studios.
We are excited to share the official roster of presenters for RenderCon 2026. Prepare to hear from top industry experts who are currently redefining the landscape of AI, creative compute, and rendering. We invite you to join us in Hollywood at Nya Studios on April 16-17, 2026. You can secure your admission passes today by visiting http://rendercon2026.com.
State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), Director of Alien: Romulus @fedalvar, @EMostaque, @drjonessf, @TristanRelly, and more.
We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
With 25+ speakers from studios like @AlreadyBnChewed to @OTOY, @LTXStudio, @Kling_ai, and more - plus artists from @artechouse’s SUBMERGE exhibition, RenderCon 2026 is where production teams and creatives connect to shape what's next.
Real practitioners breaking down practical workflows. Gaussian splats, Blender at scale, virtual production without mega-budgets, spatial/immersive 3D, VFX pipelines, and live demos. This is where theory meets execution.
State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), @EMostaque, @thealexrossart, and more.
We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
The voting period for RNP-023 has officially opened. As a quick refresher, this initiative aims to incorporate the decentralized infrastructure of Salad, which consists of 60K GPUs, into the Render Network to serve as an exclusive subnet.
We warmly invite everyone who is qualified to take part to carefully look over the details and submit their decision prior to the March 30 deadline.
You can read the full proposal at https://t.co/wX9Ei8O4Yj
The Re:Novation ArchViz 3D Challenge is officially accepting entries. With exciting prizes generously provided by @rendernetwork, this event invites you to push your creative boundaries.
Participants will begin with a foundational base house model. From there, it is entirely up to you to redesign, reimagine, and render the space. Your final creation could become a curated museum, a welcoming hotel, a trendy café, or even a forgotten ruin. The creative direction is completely in your hands.
All competition entries must be received no later than Jun 9, 2026. To acquire the model download and review the complete details, simply visit https://3dmodels.org/re-novation/
Let us officially welcome you to the Re:Novation ArchViz 3D Challenge, which is now actively accepting entries. For this competition, participants will begin with a provided base house model and completely transform it. The final vision is entirely in your hands, whether you choose to turn it into a modern hotel, a cozy café, an inspiring museum, or a forgotten ruin. Your goal is simply to redesign, reimagine, and render the structure.
Generous prize sponsorships for this event are being provided by @rendernetwork. All completed entries must be received before the competition officially closes on Jun 9, 2026.
To download the initial file and review the full set of rules, please navigate to https://3dmodels.org/re-novation/
Today marks the 28th birthday of @Abdallammaar, and we are taking this opportunity to share some warm community appreciation for his talent. To celebrate his special day, we are proudly showcasing his featured artwork, which was constructed using Cinema 4D before being fully rendered via @OTOY Octane across the @rendernetwork. We sincerely hope you experience a fantastic year to come, Abdalla!
If you are looking to optimize your production process, @AndreyLebrov recently shared an in-depth look at the newest updates to his @OTOY Octane Assembly Pipeline. He designed this specific workflow to assist creators in splitting DCC asset creation away from the ultimate stages of final scene assembly and rendering.
https://t.co/fSwkALkzzZ
By utilizing Octane Standalone to act as a scene compiler and integrating that with the @rendernetwork, this technique establishes a highly practical pipeline for studios and VFX artists. It not only simplifies the rendering phase but also allows teams to scale their operations with much greater efficiency.
RNP-023, bringing Salad’s decentralized GPU network to Render Network as an exclusive subnet, will move to its first round of voting soon (targeting the next 24 hours, but potentially as late as Friday).
Thank you to everyone who has contributed feedback so far. For details on how to qualify and participate in voting, go here: https://t.co/4ZwTrZErj6
You can review the latest version of the proposal here: https://t.co/TBP9ASdJee
The creative minds responsible for SUBMERGE at @artechouse will be appearing at RenderCon 2026 to share their exact process for expanding digital screen creations into magnificent architectural scale art. You can secure your passes for the event right now by visiting http://rendercon2026.com to join the audience. This visual showcase features the piece Wingin' It produced by @shapiro500.
Whether it involves NASA, Hollywood productions, the Sphere, Coachella, or Super Bowl halftime creations, @rendernetwork serves as the foundational engine behind them all. The platform is currently processing 1.5 million frames a month, and that volume continues to grow.
During a recent episode of the @BlockHashPod recorded at @EthereumDenver, RN Board Director @drjonessf sat down to share his insights. Their discussion explored the ongoing growth of the network, the mechanics of AI inference onchain, and the anticipated landscape of the year 2026.
Access the full interview here: https://t.co/F6Elck9LNV
Директор ради RN @drjonessf нещодавно зв'язався з @BlockHashPod під час заходу @EthereumDenver для змістовної розмови. Вони обговорили постійне зростання мережі, інтеграцію AI-інференції в ланцюг та очікування на 2026 рік.
Масштаб @rendernetwork слугує основою для цього бачення, в даний час обробляючи постійно зростаючий обсяг у 1.5 мільйона кадрів на місяць. Ця потужність рендерингу підтримала надзвичайний спектр візуальних досягнень, від ініціатив NASA і великих голлівудських продюсерів до Sphere, Coachella та вражаючих створень для перерви на Супербоул.
We are thrilled to share that Dispersed (https://t.co/bkFBHM0oDE) is growing rapidly. Built by the original creators of @rendernetwork, this platform operates as a dedicated network for both general and AI computing. Over the past week alone, we have experienced a 3x surge in overall platform usage as well as participant rewards. In light of this exciting momentum, we are actively encouraging interested US-based node operators to submit an application. You can register and apply directly through the following link: https://t.co/X7sFToq4Ao 🧵⬇️
The Render Network Foundation has officially published its February report 2026, and we are delighted to share our latest news with you. This month's edition is packed with exciting developments, starting with the newly announced speakers for RenderCon 2026. The publication also explores recent use cases alongside product updates for Dispersed. Additionally, we are thrilled to feature an exclusive artist spotlight on @kylegordonart. Rounding out the monthly highlights is a comprehensive recap of the Rendr Festival, an inspiring event proudly sponsored by the Render Network. Be sure to read the complete report to catch up on every update by visiting https://t.co/DpcC4txNJ4 today.
Ми раді поділитися, що повний склад RenderCon 2026 офіційно завершено. Приєднуйтесь до нас на два дні програмування, які зосереджуються на найважливіших темах, що впливають на наступне покоління технологій, мистецтва та медіа. Наші сесії зосередяться на практичних реаліях галузі, уважно розглядаючи продукти, які дійсно випускаються, та точні зусилля, необхідні для їх успішного функціонування. Будь ласка, відвідайте http://rendercon2026.com для отримання додаткової інформації.
Використовуючи @rendernetwork разом з Octane та Unreal Engine, одержувач гранту @JoshuaMKerr успішно перетворив свою вітальню на повноцінний віртуальний виробничий майданчик. Це обладнання дозволило йому зняти короткометражний фільм, надихаючись Stranger Things, з усіма зйомками, проведеними цілком у його власному домі.