This unique concept in the cryptocurrency space is likely the reason why the #SpaceCatch can be game changer between others Play-to-Earn games. Experts agree that this concept is a groundbreaking idea in the world of blockchain games and guarantees their long-term sustainability. This is the main reason why play-to-earn projects have been struggling so far.
In the previous bull run, we witnessed the birth of a new concept called play-to-earn. This concept allowed players to earn money through blockchain and NFTs by playing, often through some kind of token. Shortly after that, an interesting new concept called move-to-earn emerged, which allowed people to profit from physical activity. This intriguing idea was brought to life by the StepN project ($GMT). In this game, you could earn $GMT tokens by owning NFT shoes and moving.
GameFi Tokens
The GameFi sector shone the brightest in the last bull run. While the vast majority of cryptocurrencies across all categories achieved growth of "only" hundreds to thousands of percent, some gaming tokens rose by more than 100,000%! This means that if you had invested $1,000, the value of your investment would have been $1 million at its peak. Below are a few examples of the most profitable GameFi tokens from the previous bull run:
AXS – growth from $0.124 to $164.9 (+132,922%)
SAND – growth from $0.0289 to $8.4 (+29,065%)
MANA – growth from $0.0092 to $5.85 (+63,507%)
GMT – growth from $0.1 to $4.11 (+41,100%)
All data are taken from the analytical platform Coingecko.
This StepN concept gained many fans, but the problem was apparent from the beginning - rewards were paid out through an inflationary token, lacking a deflationary aspect, which caused the token's price to decline. Along with the price drop, the interest of new players decreased, and this downturn caused the entire $GMT token to plummet by over 90% and lose many players.
However, after two years, the move-to-earn concept is looking up! Several projects have realized that offering their own inflationary token as a reward is a short-sighted solution that can bury the project. Such projects can still be found, but they are only interested in short-term gains and do not address this problem.
Projects with a long-term perspective, such as the mobile game #SpaceCatch , have come up with a solution for the next-generation move-to-earn concept. The main difference is that the reward is not paid out in an inflationary token, and there is also a deflationary component in the market. This makes it the first fully functional, sustainable concept in the long term.
You might be wondering how it works. In traditional mobile games, players can buy premium items like various gems, gold coins, mushrooms, crystals, and other items that give them advantages and bonuses in the game. SpaceCatch, however, leaves these premium features entirely in the hands of the players!
Through movement, you can earn various items based on your steps and calories burned. With these acquired items from physical activity, you can create elixirs and boosters that provide you with in-game bonuses. Players can create these boosters and potions as NFTs at higher levels and freely sell them on the market. After use, these #NFTs are destroyed, creating an important deflationary element for price sustainability. SpaceCatch will not provide any bonus items, keeping it entirely in the hands of the players.
This concept could open the doors to a completely new wave of gaming projects focused on long-term sustainability and stability. If you want to profit from your physical activity, look for projects like #SpaceCatch or another project with sustainable model!
#CATCH presale has officially crossed the 💸 $1.5M💸 mark in 𝙋𝙍𝙀𝙎𝘼𝙇𝙀, marking them as the fastest-growing GameFi project out there! This is not just a win; it's a giant leap towards becoming the victor in the next bull run 📈!
Probable insider information has caused the SpaceCatch project to surpass 1.5 million dollars in its presale phase so fast, with nearly 100k 💰added to the token presale during one hour and over 200k during 24 hours again. FOMO is spreading in trading groups, and rumors of an interesting listing after the presale is over are circulating.
Notice:
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