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The Render Network Re-poster

The Render Network provides decentralized GPU compute services for next generation 3D rendering and decentralized AI/ML applications.
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During the second day of #RC2026, @AndreyLebrov took the stage to present his Octane-based Assembly Pipeline, which was rendered on the Render Network. He has created a video summary that documents this talk alongside his complete journey throughout the conference. You can catch up on his entire event experience by watching the 5-min vlog recap right here: https://www.youtube.com/watch?v=77Qd5XFwpAU
During the second day of #RC2026, @AndreyLebrov took the stage to present his Octane-based Assembly Pipeline, which was rendered on the Render Network. He has created a video summary that documents this talk alongside his complete journey throughout the conference. You can catch up on his entire event experience by watching the 5-min vlog recap right here: https://www.youtube.com/watch?v=77Qd5XFwpAU
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According to @kylegordonart, creators need to start approaching their work with the mindset of a business founder. He encourages artists to present massive concepts and actively work toward bringing them to life. Acquiring 3D skills essentially provides you with extraordinary creative superpowers to achieve this. We are currently in an era where innovative potential knows no bounds, meaning your artistic journey is restricted solely by the resources you can access and the scale of your own ambition. #RC2026
According to @kylegordonart, creators need to start approaching their work with the mindset of a business founder. He encourages artists to present massive concepts and actively work toward bringing them to life. Acquiring 3D skills essentially provides you with extraordinary creative superpowers to achieve this. We are currently in an era where innovative potential knows no bounds, meaning your artistic journey is restricted solely by the resources you can access and the scale of your own ambition.

#RC2026
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As RenderCon 2026 officially comes to a close, we want to extend our sincere gratitude to the speakers, partners, and attendees. Your participation is ultimately what made #RC2026 such a remarkable experience. We eagerly look forward to connecting with all of you again at our future gathering.
As RenderCon 2026 officially comes to a close, we want to extend our sincere gratitude to the speakers, partners, and attendees. Your participation is ultimately what made #RC2026 such a remarkable experience. We eagerly look forward to connecting with all of you again at our future gathering.
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Yesterday, Day 1 established a fantastic foundation for our gathering. Now, Day 2 expands upon that energy by bringing you a variety of hands-on workshops, live demonstrations, and detailed case studies. We will begin welcoming everyone into the venue when doors open at 8:30am PDT. To view the complete schedule of sessions, please visit http://rendercon2026.com/d2schedule
Yesterday, Day 1 established a fantastic foundation for our gathering. Now, Day 2 expands upon that energy by bringing you a variety of hands-on workshops, live demonstrations, and detailed case studies. We will begin welcoming everyone into the venue when doors open at 8:30am PDT. To view the complete schedule of sessions, please visit http://rendercon2026.com/d2schedule
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Opening the #RenderCon2026 keynote, @AriEmanuel and @JulesUrbach shared an engaging discussion centered around the evolving landscape of production. The duo highlighted two critical takeaways during their presentation. For their first point, they explained that declining production expenses will naturally lead to a larger pool of creators generating a higher volume of content. Consequently, audiences can expect a much more competitive environment across interactive media, streaming platforms, and short-form formats. Their second major insight focused on the reality that intellectual property now stands as the ultimate asset. Moving forward, the fundamental building blocks for the next era of the industry will depend entirely on managing, digitizing, and fully owning high-quality IP.
Opening the #RenderCon2026 keynote, @AriEmanuel and @JulesUrbach shared an engaging discussion centered around the evolving landscape of production. The duo highlighted two critical takeaways during their presentation.

For their first point, they explained that declining production expenses will naturally lead to a larger pool of creators generating a higher volume of content. Consequently, audiences can expect a much more competitive environment across interactive media, streaming platforms, and short-form formats.

Their second major insight focused on the reality that intellectual property now stands as the ultimate asset. Moving forward, the fundamental building blocks for the next era of the industry will depend entirely on managing, digitizing, and fully owning high-quality IP.
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Welcome to the official launch of Day 1 at #RenderCon2026. The event begins right now, and attendees can make their way inside when the doors open at 8:30am PDT. To explore the complete itinerary for today, please check out the full schedule by visiting http://rendercon2026.com/d1schedule.
Welcome to the official launch of Day 1 at #RenderCon2026. The event begins right now, and attendees can make their way inside when the doors open at 8:30am PDT. To explore the complete itinerary for today, please check out the full schedule by visiting http://rendercon2026.com/d1schedule.
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Enjoying wonderful company and a vibrant atmosphere at the Pre-RenderCon Happy Hour this evening. It is the perfect way to spend the night before #RenderCon2026 officially kicks off, and I am looking forward to seeing everyone again tomorrow.
Enjoying wonderful company and a vibrant atmosphere at the Pre-RenderCon Happy Hour this evening. It is the perfect way to spend the night before #RenderCon2026 officially kicks off, and I am looking forward to seeing everyone again tomorrow.
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.@AndreyLebrov breaks down the latest evolution of his @OTOY Octane Assembly Pipeline - a workflow built to help artists separate DCC asset creation from final scene assembly and rendering. https://t.co/fSwkALkzzZ By leaning on Octane Standalone as a scene assembler and pairing it with the Render Network, this pipeline is designed to handle serious production scale, heavier GPU workloads, and a more efficient path to final pixels for VFX artists and studios.
.@AndreyLebrov breaks down the latest evolution of his @OTOY Octane Assembly Pipeline - a workflow built to help artists separate DCC asset creation from final scene assembly and rendering.

https://t.co/fSwkALkzzZ

By leaning on Octane Standalone as a scene assembler and pairing it with the Render Network, this pipeline is designed to handle serious production scale, heavier GPU workloads, and a more efficient path to final pixels for VFX artists and studios.
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Please guarantee your attendance by visiting http://rendercon2026.com to register. We are very excited to host you in Hollywood on April 16 and 17.
Please guarantee your attendance by visiting http://rendercon2026.com to register. We are very excited to host you in Hollywood on April 16 and 17.
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We are excited to share the official roster of presenters for RenderCon 2026. Prepare to hear from top industry experts who are currently redefining the landscape of AI, creative compute, and rendering. We invite you to join us in Hollywood at Nya Studios on April 16-17, 2026. You can secure your admission passes today by visiting http://rendercon2026.com.
We are excited to share the official roster of presenters for RenderCon 2026. Prepare to hear from top industry experts who are currently redefining the landscape of AI, creative compute, and rendering. We invite you to join us in Hollywood at Nya Studios on April 16-17, 2026. You can secure your admission passes today by visiting http://rendercon2026.com.
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DAY 1: PRESENTATIONS & FIRESIDE CHATS - State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), Director of Alien: Romulus @fedalvar, @EMostaque, @drjonessf, @TristanRelly, and more. We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
DAY 1: PRESENTATIONS & FIRESIDE CHATS -

State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), Director of Alien: Romulus @fedalvar, @EMostaque, @drjonessf, @TristanRelly, and more.

We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
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With 25+ speakers from studios like @AlreadyBnChewed to @OTOY, @LTXStudio, @Kling_ai, and more - plus artists from @artechouse’s SUBMERGE exhibition, RenderCon 2026 is where production teams and creatives connect to shape what's next.
With 25+ speakers from studios like @AlreadyBnChewed to @OTOY, @LTXStudio, @Kling_ai, and more - plus artists from @artechouse’s SUBMERGE exhibition, RenderCon 2026 is where production teams and creatives connect to shape what's next.
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DAY 2: HANDS-ON WORKSHOPS & CASE STUDIES - Real practitioners breaking down practical workflows. Gaussian splats, Blender at scale, virtual production without mega-budgets, spatial/immersive 3D, VFX pipelines, and live demos. This is where theory meets execution. @SchoolOfMotion @eyedesyn @JonathanWinbush @kylegordonart @SpenserFX @wes_cream @AndreyLebrov @DavidAriew @blakekathryn @woosung__k @ebravick @jpierce_art @mattmilstead
DAY 2: HANDS-ON WORKSHOPS & CASE STUDIES -

Real practitioners breaking down practical workflows. Gaussian splats, Blender at scale, virtual production without mega-budgets, spatial/immersive 3D, VFX pipelines, and live demos. This is where theory meets execution.

@SchoolOfMotion @eyedesyn @JonathanWinbush @kylegordonart @SpenserFX @wes_cream @AndreyLebrov @DavidAriew @blakekathryn @woosung__k @ebravick @jpierce_art @mattmilstead
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DAY 1: PRESENTATIONS & FIRESIDE CHATS - State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), @EMostaque, @thealexrossart, and more. We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
DAY 1: PRESENTATIONS & FIRESIDE CHATS -

State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), @EMostaque, @thealexrossart, and more.

We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
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The voting period for RNP-023 has officially opened. As a quick refresher, this initiative aims to incorporate the decentralized infrastructure of Salad, which consists of 60K GPUs, into the Render Network to serve as an exclusive subnet. We warmly invite everyone who is qualified to take part to carefully look over the details and submit their decision prior to the March 30 deadline. You can read the full proposal at https://t.co/wX9Ei8O4Yj Submit your vote here:
The voting period for RNP-023 has officially opened. As a quick refresher, this initiative aims to incorporate the decentralized infrastructure of Salad, which consists of 60K GPUs, into the Render Network to serve as an exclusive subnet.

We warmly invite everyone who is qualified to take part to carefully look over the details and submit their decision prior to the March 30 deadline.

You can read the full proposal at https://t.co/wX9Ei8O4Yj

Submit your vote here:
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The Re:Novation ArchViz 3D Challenge is officially accepting entries. With exciting prizes generously provided by @rendernetwork, this event invites you to push your creative boundaries. Participants will begin with a foundational base house model. From there, it is entirely up to you to redesign, reimagine, and render the space. Your final creation could become a curated museum, a welcoming hotel, a trendy café, or even a forgotten ruin. The creative direction is completely in your hands. All competition entries must be received no later than Jun 9, 2026. To acquire the model download and review the complete details, simply visit https://3dmodels.org/re-novation/
The Re:Novation ArchViz 3D Challenge is officially accepting entries. With exciting prizes generously provided by @rendernetwork, this event invites you to push your creative boundaries.

Participants will begin with a foundational base house model. From there, it is entirely up to you to redesign, reimagine, and render the space. Your final creation could become a curated museum, a welcoming hotel, a trendy café, or even a forgotten ruin. The creative direction is completely in your hands.

All competition entries must be received no later than Jun 9, 2026. To acquire the model download and review the complete details, simply visit https://3dmodels.org/re-novation/
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Let us officially welcome you to the Re:Novation ArchViz 3D Challenge, which is now actively accepting entries. For this competition, participants will begin with a provided base house model and completely transform it. The final vision is entirely in your hands, whether you choose to turn it into a modern hotel, a cozy café, an inspiring museum, or a forgotten ruin. Your goal is simply to redesign, reimagine, and render the structure. Generous prize sponsorships for this event are being provided by @rendernetwork. All completed entries must be received before the competition officially closes on Jun 9, 2026. To download the initial file and review the full set of rules, please navigate to https://3dmodels.org/re-novation/
Let us officially welcome you to the Re:Novation ArchViz 3D Challenge, which is now actively accepting entries. For this competition, participants will begin with a provided base house model and completely transform it. The final vision is entirely in your hands, whether you choose to turn it into a modern hotel, a cozy café, an inspiring museum, or a forgotten ruin. Your goal is simply to redesign, reimagine, and render the structure.

Generous prize sponsorships for this event are being provided by @rendernetwork. All completed entries must be received before the competition officially closes on Jun 9, 2026.

To download the initial file and review the full set of rules, please navigate to https://3dmodels.org/re-novation/
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Today marks the 28th birthday of @Abdallammaar, and we are taking this opportunity to share some warm community appreciation for his talent. To celebrate his special day, we are proudly showcasing his featured artwork, which was constructed using Cinema 4D before being fully rendered via @OTOY Octane across the @rendernetwork. We sincerely hope you experience a fantastic year to come, Abdalla!
Today marks the 28th birthday of @Abdallammaar, and we are taking this opportunity to share some warm community appreciation for his talent. To celebrate his special day, we are proudly showcasing his featured artwork, which was constructed using Cinema 4D before being fully rendered via @OTOY Octane across the @rendernetwork. We sincerely hope you experience a fantastic year to come, Abdalla!
Dacă căutați să optimizați procesul de producție, @AndreyLebrov a împărtășit recent o privire detaliată asupra celor mai recente actualizări ale pipeline-ului său @OTOY Octane Assembly. El a conceput acest flux de lucru specific pentru a ajuta creatorii să despartă crearea activelor DCC de etapele finale ale asamblării și randării scenei. https://t.co/fSwkALkzzZ Prin utilizarea Octane Standalone pentru a acționa ca un compilator de scene și integrându-l cu @rendernetwork, această tehnică stabilește un pipeline foarte practic pentru studiouri și artiști VFX. Nu doar că simplifică faza de randare, dar permite și echipelor să își scaleze operațiunile cu mult mai mare eficiență.
Dacă căutați să optimizați procesul de producție, @AndreyLebrov a împărtășit recent o privire detaliată asupra celor mai recente actualizări ale pipeline-ului său @OTOY Octane Assembly. El a conceput acest flux de lucru specific pentru a ajuta creatorii să despartă crearea activelor DCC de etapele finale ale asamblării și randării scenei.

https://t.co/fSwkALkzzZ

Prin utilizarea Octane Standalone pentru a acționa ca un compilator de scene și integrându-l cu @rendernetwork, această tehnică stabilește un pipeline foarte practic pentru studiouri și artiști VFX. Nu doar că simplifică faza de randare, dar permite și echipelor să își scaleze operațiunile cu mult mai mare eficiență.
RNP-023, aducând rețeaua GPU descentralizată a Salad către Rețeaua Render ca un subnet exclusiv, va trece la prima rundă de votare în curând (vizând următoarele 24 de ore, dar posibil până vineri). Vă mulțumim tuturor celor care au contribuit cu feedback până acum. Pentru detalii despre cum să vă calificați și să participați la vot, mergeți aici: https://t.co/4ZwTrZErj6 Puteți revizui cea mai recentă versiune a propunerii aici: https://t.co/TBP9ASdJee Mai multe de la Salad despre această propunere aici:
RNP-023, aducând rețeaua GPU descentralizată a Salad către Rețeaua Render ca un subnet exclusiv, va trece la prima rundă de votare în curând (vizând următoarele 24 de ore, dar posibil până vineri).

Vă mulțumim tuturor celor care au contribuit cu feedback până acum. Pentru detalii despre cum să vă calificați și să participați la vot, mergeți aici:
https://t.co/4ZwTrZErj6

Puteți revizui cea mai recentă versiune a propunerii aici:
https://t.co/TBP9ASdJee

Mai multe de la Salad despre această propunere aici:
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