During our latest conversation with @j_pierceart, a significant insight emerged: creators no longer require costly GPUs or bulky equipment to get the job done. By pairing a standard laptop with the Render Network, you effectively place the capabilities of a supercomputer or a dedicated render farm right in your hands. This setup allows you to deliver projects while traversing the globe, eliminating the need for stationary desktop setups and the associated steep energy costs.
A distinct theme echoed throughout the GPU Markets & Compute session during RenderCon 2025. The discussion highlighted that workloads capable of being batched or queued do not necessarily require costly centralized cloud solutions. Instead, decentralized GPUs offer a viable alternative for completing these tasks. You can view the full summary of the panel via this link: https://t.co/sSJpi328IE. On a final note, get ready for next year, as early bird tickets for RenderCon 2026 are set to be released shortly.
Decentralized GPUs are now driving immersive concert-scale environments, as demonstrated by the live visuals at Auris NYE. This production was created by @ClemsonKris and finalized on the Render Network.
Take a journey with WAI-000, a creation from @woosung__k, @ytok1030, and @TaehoonPark9 that portrays an AI robot navigating a decaying world in a deeply human pursuit of identity. This piece is currently on display at @artechouse as part of SUBMERGE. The installation is Powered by Render. Please follow the link to learn more. https://www.artechouse.com/program/submerge/
At first glance, the realms of film, 3D, and motion graphics appear to have little in common with the world of automation and AI models. Despite seeming like separate ecosystems, however, they share a fundamental driver. Beneath the surface, both of these industries rely on the same essential resource: GPU compute power 🧵
We are excited to share that @rendernetwork has now rendered 67-Million frames🎉. To view the current data and keep up with our latest statistics, make sure to check https://stats.renderfoundation.com/
Attention 3D creators, we are scheduled to go live on Instagram tomorrow. Join us to discover the reality behind creating immersive 18K worlds. During the stream, @jpierce_art is going to explain the methods he used to realize Satori at @artechouse. In addition, @SpenserFX plans to explore his most recent Gaussian splats experiments while discussing new tools and actual workflows. Viewers can also expect actionable advice on entering the fields of AI and 3D art. If you are currently building within the 3D space, please set a reminder to participate.
You can now access the complete interview featuring Dr. @LorenaNessi from @CCNDotComNews and @drjonessf, who serves on the board of the Render Network Foundation. Their conversation covers the essentials, starting with the significant role Render Network has played in helping digital art and creativity grow and reach maturity. They also observe that we are currently seeing only the beginning of the potential unlocked by AI. With inference accounting for approximately 80% of AI activity today, they explain how decentralized networks are vital for making these technologies scalable, accessible, and affordable. Additionally, the discussion highlights the core benefits of blockchain technology, such as the use of smart contracts, the ability to process micropayments at a massive scale, and the elimination of middlemen.
While speaking at #RenderCon 2025, @beeple advised artists to explore how 3D resources and artificial intelligence can work in tandem. He anticipates an era where AI helps expedite development cycles, ensuring that creators retain full artistic sovereignty through their use of 3D tools. Looking forward, please reserve April 16–17 on your schedule for RenderCon 2026.
When the @rendernetwork team observed legendary Olympian @shaunwhite performing 360s throughout Central Park, we immediately decided to input the raw iPhone video into ML Sharp. Transforming these physical 360s into 360-degree formats highlights that the future of media is spatial.
Kami menyoroti transisi AI dari sekadar hype menjadi infrastruktur nyata yang mapan, bersamaan dengan pembaruan tentang RenderCon 2026. Fitur ini mencakup berbagai inovasi, termasuk video musik volumetrik Gaussian-splat milik @asvpxrocky dan instalasi Viridian Lightfall di @SphereVegas. Anda juga dapat mempelajari tentang Octane 2026 yang memanfaatkan GPU terdistribusi dan kolaborasi yang melibatkan SUBMERGE x @VIVOBAREFOOT milik @artechouse.
Pengalaman imersif mengambil banyak bentuk, dan pagi ini, kebugaran & kesejahteraan bergabung dalam campuran di @artechouse untuk debut sepatu baru @VIVOBAREFOOT.
Para teknolog, pembangun, dan pencipta berkumpul di dalam dunia imersif 18K yang didukung oleh @rendernetwork untuk menghidupkan karya digital dalam skala besar, menjangkau jauh melampaui layar.
Bersiaplah untuk besok di @artechouse bersama @VIVOBAREFOOT dan Korey Rowe!
Melalui @rendernetwork, para kreator mengangkat karya mereka melampaui layar dan ke masa depan pengalaman imersif, di mana dunia digital bergabung dengan pengalaman IRL baru yang inovatif.
Pengalaman interaktif @rendernetwork yang baru di @artechouse menggambarkan tahap inti dari rendering 3D—pemodelan, material, pencahayaan, dan render akhir—yang ditampilkan di SUBMERGE.
Terima kasih kepada Render, alur kerja 3D yang sebelumnya memakan waktu berminggu-minggu kini berjalan dalam hitungan jam.
Pelajari lebih lanjut di SUBMERGE: Beyond the Render - Dapatkan tiket:
Tahun lalu, kami mengumumkan penghentian jaringan Polygon dan menerapkan jembatan token langsung dari Polygon ke Solana untuk mentransisikan RNDR di Polygon menjadi RENDER di Solana.
https://t.co/DzCX8odxoM
Jika Anda saat ini memegang RNDR di Polygon, kami sangat menyarankan untuk melakukan upgrade secepat mungkin. Harap diperhatikan bahwa pada 1 Maret 2026, kami akan berhenti memberikan dukungan yang disesuaikan untuk pengguna jembatan.
Silakan baca pengumuman asli untuk konteks lengkap:
Jumat ini (23 Jan): @Artechouse, @VivoBarefoot, dan @rendernetwork mengundang teknolog, pencipta, jurnalis, dan pemimpin kesehatan untuk menemukan masa depan pengalaman imersif melalui gerakan dan kesehatan. Acara ini berlangsung di dalam dunia 18K SUBMERGE yang berukuran 270 derajat, sepenuhnya dirender pada GPU terdistribusi.
2026 sudah mulai bergerak cepat. https://t.co/3T2DjCLheM
Berikut adalah gambaran tentang apa yang sedang terbentuk di seluruh @rendernetwork: - Octane 2026 sekarang sudah tayang - Koleksi Seri Tanda Tangan Merch Baru telah dirilis - Sorotan dari Spaces pertama kami di 2026 - Sebuah pengalaman imersif sedang diwujudkan dengan @ARTECHOUSE x @VIVOBAREFOOT
Kami memulai Space pertama tahun ini besok bersama tim @rendernetwork (11 pagi PT / 2 siang ET).
https://t.co/D3h0UZOPGy
Berikut adalah topik-topik yang akan kami bahas: - Pelajaran yang dipetik dari peluncuran Dispersed - Semakin banyaknya penolakan terhadap pusat data & mengapa hal ini penting - Apa yang benar-benar efektif untuk inferensi skala besar - Alasan mengapa insentif AI & kripto semakin bertemu - Apa yang bisa diantisipasi di #RenderCon2026
Di RenderCon 2025, seniman @beeple dan pendiri Render Network @JulesUrbach mengarahkan percakapan menjauh dari ide bahwa AI menggantikan seniman. Sebaliknya, mereka fokus pada bagaimana para kreator belajar untuk secara aktif mengarahkan itu.
https://t.co/kI6rxpKTD7
Bermula dari alat generatif hingga alur kerja 3D bertenaga GPU, RenderCon tetap menjadi pusat di mana masa depan kreativitas sedang didefinisikan.
Perencanaan untuk RenderCon 2026 sudah dalam proses. Simpan tanggalnya: 16-17 April 2026