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The Render Network Re-poster

The Render Network provides decentralized GPU compute services for next generation 3D rendering and decentralized AI/ML applications.
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Yesterday, Day 1 established a fantastic foundation for our gathering. Now, Day 2 expands upon that energy by bringing you a variety of hands-on workshops, live demonstrations, and detailed case studies. We will begin welcoming everyone into the venue when doors open at 8:30am PDT. To view the complete schedule of sessions, please visit http://rendercon2026.com/d2schedule
Yesterday, Day 1 established a fantastic foundation for our gathering. Now, Day 2 expands upon that energy by bringing you a variety of hands-on workshops, live demonstrations, and detailed case studies. We will begin welcoming everyone into the venue when doors open at 8:30am PDT. To view the complete schedule of sessions, please visit http://rendercon2026.com/d2schedule
Opening the #RenderCon2026 keynote, @AriEmanuel and @JulesUrbach shared an engaging discussion centered around the evolving landscape of production. The duo highlighted two critical takeaways during their presentation. For their first point, they explained that declining production expenses will naturally lead to a larger pool of creators generating a higher volume of content. Consequently, audiences can expect a much more competitive environment across interactive media, streaming platforms, and short-form formats. Their second major insight focused on the reality that intellectual property now stands as the ultimate asset. Moving forward, the fundamental building blocks for the next era of the industry will depend entirely on managing, digitizing, and fully owning high-quality IP.
Opening the #RenderCon2026 keynote, @AriEmanuel and @JulesUrbach shared an engaging discussion centered around the evolving landscape of production. The duo highlighted two critical takeaways during their presentation.

For their first point, they explained that declining production expenses will naturally lead to a larger pool of creators generating a higher volume of content. Consequently, audiences can expect a much more competitive environment across interactive media, streaming platforms, and short-form formats.

Their second major insight focused on the reality that intellectual property now stands as the ultimate asset. Moving forward, the fundamental building blocks for the next era of the industry will depend entirely on managing, digitizing, and fully owning high-quality IP.
Welcome to the official launch of Day 1 at #RenderCon2026. The event begins right now, and attendees can make their way inside when the doors open at 8:30am PDT. To explore the complete itinerary for today, please check out the full schedule by visiting http://rendercon2026.com/d1schedule.
Welcome to the official launch of Day 1 at #RenderCon2026. The event begins right now, and attendees can make their way inside when the doors open at 8:30am PDT. To explore the complete itinerary for today, please check out the full schedule by visiting http://rendercon2026.com/d1schedule.
Enjoying wonderful company and a vibrant atmosphere at the Pre-RenderCon Happy Hour this evening. It is the perfect way to spend the night before #RenderCon2026 officially kicks off, and I am looking forward to seeing everyone again tomorrow.
Enjoying wonderful company and a vibrant atmosphere at the Pre-RenderCon Happy Hour this evening. It is the perfect way to spend the night before #RenderCon2026 officially kicks off, and I am looking forward to seeing everyone again tomorrow.
.@AndreyLebrov breaks down the latest evolution of his @OTOY Octane Assembly Pipeline - a workflow built to help artists separate DCC asset creation from final scene assembly and rendering. https://t.co/fSwkALkzzZ By leaning on Octane Standalone as a scene assembler and pairing it with the Render Network, this pipeline is designed to handle serious production scale, heavier GPU workloads, and a more efficient path to final pixels for VFX artists and studios.
.@AndreyLebrov breaks down the latest evolution of his @OTOY Octane Assembly Pipeline - a workflow built to help artists separate DCC asset creation from final scene assembly and rendering.

https://t.co/fSwkALkzzZ

By leaning on Octane Standalone as a scene assembler and pairing it with the Render Network, this pipeline is designed to handle serious production scale, heavier GPU workloads, and a more efficient path to final pixels for VFX artists and studios.
Please guarantee your attendance by visiting http://rendercon2026.com to register. We are very excited to host you in Hollywood on April 16 and 17.
Please guarantee your attendance by visiting http://rendercon2026.com to register. We are very excited to host you in Hollywood on April 16 and 17.
We are excited to share the official roster of presenters for RenderCon 2026. Prepare to hear from top industry experts who are currently redefining the landscape of AI, creative compute, and rendering. We invite you to join us in Hollywood at Nya Studios on April 16-17, 2026. You can secure your admission passes today by visiting http://rendercon2026.com.
We are excited to share the official roster of presenters for RenderCon 2026. Prepare to hear from top industry experts who are currently redefining the landscape of AI, creative compute, and rendering. We invite you to join us in Hollywood at Nya Studios on April 16-17, 2026. You can secure your admission passes today by visiting http://rendercon2026.com.
DAY 1: PRESENTATIONS & FIRESIDE CHATS - State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), Director of Alien: Romulus @fedalvar, @EMostaque, @drjonessf, @TristanRelly, and more. We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
DAY 1: PRESENTATIONS & FIRESIDE CHATS -

State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), Director of Alien: Romulus @fedalvar, @EMostaque, @drjonessf, @TristanRelly, and more.

We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
With 25+ speakers from studios like @AlreadyBnChewed to @OTOY, @LTXStudio, @Kling_ai, and more - plus artists from @artechouse’s SUBMERGE exhibition, RenderCon 2026 is where production teams and creatives connect to shape what's next.
With 25+ speakers from studios like @AlreadyBnChewed to @OTOY, @LTXStudio, @Kling_ai, and more - plus artists from @artechouse’s SUBMERGE exhibition, RenderCon 2026 is where production teams and creatives connect to shape what's next.
DAY 2: HANDS-ON WORKSHOPS & CASE STUDIES - Real practitioners breaking down practical workflows. Gaussian splats, Blender at scale, virtual production without mega-budgets, spatial/immersive 3D, VFX pipelines, and live demos. This is where theory meets execution. @SchoolOfMotion @eyedesyn @JonathanWinbush @kylegordonart @SpenserFX @wes_cream @AndreyLebrov @DavidAriew @blakekathryn @woosung__k @ebravick @jpierce_art @mattmilstead
DAY 2: HANDS-ON WORKSHOPS & CASE STUDIES -

Real practitioners breaking down practical workflows. Gaussian splats, Blender at scale, virtual production without mega-budgets, spatial/immersive 3D, VFX pipelines, and live demos. This is where theory meets execution.

@SchoolOfMotion @eyedesyn @JonathanWinbush @kylegordonart @SpenserFX @wes_cream @AndreyLebrov @DavidAriew @blakekathryn @woosung__k @ebravick @jpierce_art @mattmilstead
DAY 1: PRESENTATIONS & FIRESIDE CHATS - State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), @EMostaque, @thealexrossart, and more. We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
DAY 1: PRESENTATIONS & FIRESIDE CHATS -

State-of-the-network conversations with @JulesUrbach (CEO, OTOY/Render), @AriEmanuel, @richardkerris, @PeterDiamandis, Francesco Siddi @fsiddi, and the Render Network Foundation, plus @refikanadol (founder of DATALAND), @EMostaque, @thealexrossart, and more.

We're exploring: world models, the future of 3D, and what it takes to move from demos into production.
The voting period for RNP-023 has officially opened. As a quick refresher, this initiative aims to incorporate the decentralized infrastructure of Salad, which consists of 60K GPUs, into the Render Network to serve as an exclusive subnet. We warmly invite everyone who is qualified to take part to carefully look over the details and submit their decision prior to the March 30 deadline. You can read the full proposal at https://t.co/wX9Ei8O4Yj Submit your vote here:
The voting period for RNP-023 has officially opened. As a quick refresher, this initiative aims to incorporate the decentralized infrastructure of Salad, which consists of 60K GPUs, into the Render Network to serve as an exclusive subnet.

We warmly invite everyone who is qualified to take part to carefully look over the details and submit their decision prior to the March 30 deadline.

You can read the full proposal at https://t.co/wX9Ei8O4Yj

Submit your vote here:
The Re:Novation ArchViz 3D Challenge is officially accepting entries. With exciting prizes generously provided by @rendernetwork, this event invites you to push your creative boundaries. Participants will begin with a foundational base house model. From there, it is entirely up to you to redesign, reimagine, and render the space. Your final creation could become a curated museum, a welcoming hotel, a trendy café, or even a forgotten ruin. The creative direction is completely in your hands. All competition entries must be received no later than Jun 9, 2026. To acquire the model download and review the complete details, simply visit https://3dmodels.org/re-novation/
The Re:Novation ArchViz 3D Challenge is officially accepting entries. With exciting prizes generously provided by @rendernetwork, this event invites you to push your creative boundaries.

Participants will begin with a foundational base house model. From there, it is entirely up to you to redesign, reimagine, and render the space. Your final creation could become a curated museum, a welcoming hotel, a trendy café, or even a forgotten ruin. The creative direction is completely in your hands.

All competition entries must be received no later than Jun 9, 2026. To acquire the model download and review the complete details, simply visit https://3dmodels.org/re-novation/
Let us officially welcome you to the Re:Novation ArchViz 3D Challenge, which is now actively accepting entries. For this competition, participants will begin with a provided base house model and completely transform it. The final vision is entirely in your hands, whether you choose to turn it into a modern hotel, a cozy café, an inspiring museum, or a forgotten ruin. Your goal is simply to redesign, reimagine, and render the structure. Generous prize sponsorships for this event are being provided by @rendernetwork. All completed entries must be received before the competition officially closes on Jun 9, 2026. To download the initial file and review the full set of rules, please navigate to https://3dmodels.org/re-novation/
Let us officially welcome you to the Re:Novation ArchViz 3D Challenge, which is now actively accepting entries. For this competition, participants will begin with a provided base house model and completely transform it. The final vision is entirely in your hands, whether you choose to turn it into a modern hotel, a cozy café, an inspiring museum, or a forgotten ruin. Your goal is simply to redesign, reimagine, and render the structure.

Generous prize sponsorships for this event are being provided by @rendernetwork. All completed entries must be received before the competition officially closes on Jun 9, 2026.

To download the initial file and review the full set of rules, please navigate to https://3dmodels.org/re-novation/
Today marks the 28th birthday of @Abdallammaar, and we are taking this opportunity to share some warm community appreciation for his talent. To celebrate his special day, we are proudly showcasing his featured artwork, which was constructed using Cinema 4D before being fully rendered via @OTOY Octane across the @rendernetwork. We sincerely hope you experience a fantastic year to come, Abdalla!
Today marks the 28th birthday of @Abdallammaar, and we are taking this opportunity to share some warm community appreciation for his talent. To celebrate his special day, we are proudly showcasing his featured artwork, which was constructed using Cinema 4D before being fully rendered via @OTOY Octane across the @rendernetwork. We sincerely hope you experience a fantastic year to come, Abdalla!
If you are looking to optimize your production process, @AndreyLebrov recently shared an in-depth look at the newest updates to his @OTOY Octane Assembly Pipeline. He designed this specific workflow to assist creators in splitting DCC asset creation away from the ultimate stages of final scene assembly and rendering. https://t.co/fSwkALkzzZ By utilizing Octane Standalone to act as a scene compiler and integrating that with the @rendernetwork, this technique establishes a highly practical pipeline for studios and VFX artists. It not only simplifies the rendering phase but also allows teams to scale their operations with much greater efficiency.
If you are looking to optimize your production process, @AndreyLebrov recently shared an in-depth look at the newest updates to his @OTOY Octane Assembly Pipeline. He designed this specific workflow to assist creators in splitting DCC asset creation away from the ultimate stages of final scene assembly and rendering.

https://t.co/fSwkALkzzZ

By utilizing Octane Standalone to act as a scene compiler and integrating that with the @rendernetwork, this technique establishes a highly practical pipeline for studios and VFX artists. It not only simplifies the rendering phase but also allows teams to scale their operations with much greater efficiency.
RNP-023, bringing Salad’s decentralized GPU network to Render Network as an exclusive subnet, will move to its first round of voting soon (targeting the next 24 hours, but potentially as late as Friday). Thank you to everyone who has contributed feedback so far. For details on how to qualify and participate in voting, go here: https://t.co/4ZwTrZErj6 You can review the latest version of the proposal here: https://t.co/TBP9ASdJee More from Salad on this proposal here:
RNP-023, bringing Salad’s decentralized GPU network to Render Network as an exclusive subnet, will move to its first round of voting soon (targeting the next 24 hours, but potentially as late as Friday).

Thank you to everyone who has contributed feedback so far. For details on how to qualify and participate in voting, go here:
https://t.co/4ZwTrZErj6

You can review the latest version of the proposal here:
https://t.co/TBP9ASdJee

More from Salad on this proposal here:
The creative minds responsible for SUBMERGE at @artechouse will be appearing at RenderCon 2026 to share their exact process for expanding digital screen creations into magnificent architectural scale art. You can secure your passes for the event right now by visiting http://rendercon2026.com to join the audience. This visual showcase features the piece Wingin' It produced by @shapiro500.
The creative minds responsible for SUBMERGE at @artechouse will be appearing at RenderCon 2026 to share their exact process for expanding digital screen creations into magnificent architectural scale art. You can secure your passes for the event right now by visiting http://rendercon2026.com to join the audience. This visual showcase features the piece Wingin' It produced by @shapiro500.
Whether it involves NASA, Hollywood productions, the Sphere, Coachella, or Super Bowl halftime creations, @rendernetwork serves as the foundational engine behind them all. The platform is currently processing 1.5 million frames a month, and that volume continues to grow. During a recent episode of the @BlockHashPod recorded at @EthereumDenver, RN Board Director @drjonessf sat down to share his insights. Their discussion explored the ongoing growth of the network, the mechanics of AI inference onchain, and the anticipated landscape of the year 2026. Access the full interview here: https://t.co/F6Elck9LNV
Whether it involves NASA, Hollywood productions, the Sphere, Coachella, or Super Bowl halftime creations, @rendernetwork serves as the foundational engine behind them all. The platform is currently processing 1.5 million frames a month, and that volume continues to grow.

During a recent episode of the @BlockHashPod recorded at @EthereumDenver, RN Board Director @drjonessf sat down to share his insights. Their discussion explored the ongoing growth of the network, the mechanics of AI inference onchain, and the anticipated landscape of the year 2026.

Access the full interview here:
https://t.co/F6Elck9LNV
RN Board Director @drjonessf recently connected with @BlockHashPod during the @EthereumDenver event for an insightful conversation. They covered the ongoing network growth, the integration of AI inference onchain, and the expectations for the year 2026. The massive scale of @rendernetwork serves as the foundation for this vision, currently processing an ever growing volume of 1.5 million frames a month. This rendering power has supported an extraordinary range of visual achievements, driving everything from NASA initiatives and major Hollywood productions to the Sphere, Coachella, and stunning Super Bowl halftime creations. https://t.co/RAQaN5sQop Full interview:
RN Board Director @drjonessf recently connected with @BlockHashPod during the @EthereumDenver event for an insightful conversation. They covered the ongoing network growth, the integration of AI inference onchain, and the expectations for the year 2026.

The massive scale of @rendernetwork serves as the foundation for this vision, currently processing an ever growing volume of 1.5 million frames a month. This rendering power has supported an extraordinary range of visual achievements, driving everything from NASA initiatives and major Hollywood productions to the Sphere, Coachella, and stunning Super Bowl halftime creations.

https://t.co/RAQaN5sQop

Full interview:
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