Today we continue to talk about Binance’s new launchpool project, Pixels, with the token name PIXEL, which is a web3 social network game based on the Ronin network. Mining has been started. This mining lasted for 10 days. The total mining volume is 350,000,000, accounting for 7% of the total. The initial circulation is only about 15%. Let’s take a look at this project and estimate the price.
Introduction to PIXEL
Pixels is a free-to-play Web3 farming game that allows players to participate in farming activities such as resource cultivation, food preparation, and commodity trading. Additionally, players have the unique opportunity to own and develop individual farmland parcels.
Collect resources, level up skills, and build relationships while exploring the stories and quests woven into the Pixels universe. You'll be immersed in a captivating world that blends management, creation, and exploration, linking blockchain ownership to your progress and achievements. Combine.
The goal of Pixels is to create a fun, relaxing game powered by the blockchain. We believe Pixels will be the gateway to Web3 for millions of people.
Interoperability: NFT integration
Pixels’ tools allow for native integration of other projects, including tokens, land NFTs, utility NFTs, and PFP NFTs, among others. Currently, Pixels has integrated more than 50 NFT brands for use as in-game avatars, including BAYC, Crypto Phunks, etc. Users can integrate more NFT collections here.
Pixels assets
There are three types of assets in Pixels Universe, namely land, resources and tokens, all of which are stored on the chain. Land plots are floating land features in the Pixels universe. Players can choose to make their home on three types of land, each with its own preconceived perks and limitations.
land
Free and rented plots are primarily single-player instances, and the player's farm cannot be seen by visitors. Players do not need to own a piece of land to access the game's features.
Free Plots: Also known as Specks, this is the most basic type, allowing players to engage in basic farming activities. Free plots don't offer much in terms of functionality and provide much lower yields than other types.
Rented plots: Rented plots give players more freedom, better yields, and space for decoration, but their drawback is that players must rent them out, so using this plot type forfeits most of the bonuses.
Owned Lots: Owned Lots provide players with additional space, functionality and the highest income/yield of all land types. There are two variations of self-owned plots, small self-owned NFTs and large self-owned NFTs, each with its own corresponding level of yield.
Landowners have unique interests associated with their land ownership relationship, all trades are available on their own land, and some trades are unique to their own land. Landowners increase the value of NFTs through work, industrialization, automation, and decoration of NFTs. Active industries are limited by the amount of land available, but are generally unlimited. As long as the land area is sufficient, the land can be sealed at any time and a new industry can be launched.
Each NFT farm will have available resources and the highest level of resources not found on public land (which includes free sharecropper specks and leased sharecropper land). Players obtain these resources by establishing tenant farming relationships with landowners.
The current floor price of this series of NFTs is 1.2Eth, with a total supply of 5,000 pieces.
resource
Resource generation is the main faucet in the game. To prevent land and resource inflation, as Pixels are updated, it becomes increasingly difficult to collect more rare and hard-to-obtain resources - players will need to spend time and effort to continue collecting higher and higher quality resources.
There will be various resource types in the game, generated by different industries.
·soil
·crop
·wood
·water
·store
·Stone
·energy
·Metal
The number of resources generated in a certain period of time can be adjusted by the official team through several variables:
1. Replenishment time
2. Inputs required to grow resources
3. How many resources are generated by each action?
4. How much effort and attention is required to harvest this resource.
The farming system is how F2P players play the game. Players can harvest, grow and sell to their heart's content.
The leased land will be fully leased and not owned by the player. The land will remain allocated to their account as long as the lease payments can be made. As they accumulate resources in the game, players will be able to lease increasingly larger tracts of land.
Sub-authors can build new skill advancements by participating in industrial work on NFT farms.
How are industry and landowner/sub-author relationships structured?
Since there may be more potential non-landowner players than landowners, multiple sub-authors can have the same relationship with a single landowner's estate. However, this has no cumulative benefit. When it comes to production and upgrades, the only thing that matters is whether it's actively managed and production is continuous.
Landowners can also be sub-authors. At the same time, landowners can manage their own properties as individual players, manage sub-owners who use their land, and act as sub-owners on the lands of other landowners.
Team and development
The Pixels team has rich experience in game products. Founder Luke Barwikowski started coding at age 12 and was building and selling apps by age 18. Engineers BenJamin Exworthy and Garr Godfrey are co-founders of the famous American game developer GameHouse.
In February 2022, Pixels completed a US$2.4 million seed round of financing led by Animoca Brands and PKO Investments, with participation from OpenSea and others. The funds will be used to fully build and expand the game's initial features in preparation for the planned launch of Token at the end of the second quarter of 2022; in October, Pixel airdropped the reward token $BERRY to the top 20,000 players with community points.
On October 31, 2023, Pixels migrated to Ronin. Ronin Network was launched by Sky Mavis, the producer of Axie Infinity, and is an EVM blockchain specially built for games.
Token economy
Pixels uses a dual-token system, namely BERRY and PIXEL. Both tokens are intended to be uncapped in total supply, and the utilities unlocked for each currency are completely different, as are the ways in which they can be obtained.
$BERRY
$BERRY is the primary currency in Pixels and is vital to the core gameplay loop, making it easy to access and easily earn within the game.
In the early stages of the game, $BERRY is obtained through the in-game store. Players will be able to sell their generated resources to our in-game store to exchange their resources for $BERRY.
The main destruction mechanism is through the purchase of in-game items to push players further in the game loop, unlocking in-game items for new industries, activities, areas, tasks and content. Players who do not own land also need $BERRY to maintain their land. .
Pixels have several levers to adjust the input supply of $BERRY, including controlling the generation of resources (adjusting the resource replenishment time, the number of inputs required to generate the resource, the output of a given resource, the effort to harvest the pixel resource, and the cost to complete certain actions. energy required) and adjust prices in the in-game store.
In the future, Pixels may also limit or even remove the in-game store and stop minting new $BERRY entirely.
$PIXEL
The total number of tokens is 5,000,000,000. $PIXEL is the premium in-game currency used to purchase items, upgrades, and cosmetic enhancements that are outside of Pixels' core gameplay loop and are harder to obtain. Players will obtain $PIXEL for higher needs, such as saving game time, improving social status, etc.
Unlike $BERRY, the supply of $PIXEL will be tightly controlled and predictable. 100,000 new $PIXEL will be minted every day. New $PIXEL will then be distributed to active players who engage in expected patterns of behavior that benefit the Pixels ecosystem.
A large part of $PIXEL's distribution is through a daily reward system for completing various tasks, quests, or finding specific items. The team also rewards other behaviors, such as creating unique user-generated content, incentivizing more user participation, engaging with the community, and more.
Premium items will be available for purchase in the in-game store, and the store will not buy back items. Earnings will be sent to a vault managed by Pixels, who will likely burn a large portion of the earnings on a daily basis.
Finally, to summarize this project, the current fan base of the project is pretty good. There are almost 200,000 fans on twitter and almost 160,000 fans on discord. Farming games are actually very popular in web2, and they have a certain player base. Because they are more casual and incorporate the concept of P2E, they should at least be huge in this bull market, even if they can become popular. OK. And the current total number of tokens is 5 billion. This launch of launchpool has also boosted the floor price of its land NFT. I looked at it and it has increased by about 20%-30%. The total FDV corresponding to the last ACE was almost 1 billion, so I estimate that the FDV of this chain game is between 1 billion and 3 billion US dollars, which is a more reliable range, and the corresponding currency price is between 0.2 and 0.5 which is more reasonable. an interval. #内容挖矿 #pixel