Today I’m going to talk about a blockchain game project. In March, we talked about its airdrop tutorial, which is the ACE (Fusionist) that just went online on Binance launchpool. If you can persist with the current friends (it’s actually very simple, I click online every day and send a password on discord). I estimate that there are about 10 coins. According to the current price (15 US dollars), it is almost 1,000 yuan. Binance started mining on the 13th and ended on the 18th. Those who participated in the mining also made considerable profits. It is said that the institutional price of this coin is around 0.2u, so institutions must be full of money. At present, the market value has reached 300 million US dollars as soon as it was launched, and the ranking has reached 140+.

Introduction
ACE Fusionist is an independent WEB3 game using Unity and HDRP technology to provide AAA quality. Fusionist is a game that combines management simulation, turn-based warfare, SLG gameplay and other elements. Of course, it also provides social interaction, metaverse and other making-to-friend gameplay.
This game uses classic mecha and planet exploration themes to create a universe on a rather macro scale for players. Players will play the role of a mecha commander to manage their own planet, collect rare resources, upgrade technology, and build mechas. The game plans to officially log on to the Steam platform at the end of 2023.
At present, the game has completed the internal beta test. According to the roadmap, the game will be opened in the next stage. The fan base of this game is still very large. There are 700,000 fans on twitter and 1.1 million fans on discord. However, Here I have some inside information, this number of fans is reasonable.

Game content introduction
The game is set in the year 2800. The earth's environment has deteriorated, and humans have launched an interstellar war for resources. The player is the mecha commander, managing the planet, building production lines, upgrading technology, and building mechas. Build a star fleet through PVP and PVE and conquer the galaxy. Back to the game itself, Fusionist is a game universe built with the Unity engine and featuring a variety of collectible NFTs. It is mainly composed of 3 games:
Game 1: Colonization (construction simulation), a construction simulation game that allows players to build and develop in a virtual world.

Game 2: Conquest (turn-based war chess), a turn-based war chess game that tests players' strategic thinking and decision-making abilities.
Game 3: United (SLG), an SLG (strategy simulation) game that emphasizes resource management and teamwork.
Currently, the game only has some features open, as follows:
BLUEPRINT—obtaining new mechas
Hangar (HANGAR)——Mecha inspection and equipment replacement
REPAIR - not yet enabled
Battle mode (BATTLE) - PVP, PVE battle
E-sports mode (ESPORTS) - not yet enabled
Mission mode (MISSION) - not yet enabled
blueprint:
Scanning blueprints is the main way to obtain new mechs in the game.
Mechas in the game are divided into four different levels: ELITE, EPIC, LEGEND and MYRHICAL. The four levels correspond to four rarities, Mystic>Legendary>Epic>Elite. The higher the rarity, the stronger the mecha will be.

By playing the game, you can get matrix (Matirx) points. The winner has 100 points and the loser has 70 points. The current green quality High-strength Titanium Alloy matrix requires 200 points to scan a blueprint. Scan The resulting blueprint will be displayed in the blueprint display cabinet on the left. The scanned blueprint probabilities for different rarities are shown above.
hangar
In the hangar, players can view and adjust the mechas and equipment they own. Different mechas have different equipment, cores, attributes, and professions.

Equipment: Players can move the mouse over the weapon to view the skill details of different weapons. General skills can be divided into three categories: attack, defense, and BUFF. Players can gain advantages in combat by releasing skills appropriately;
Core: The core requires level 7 to unlock. Different cores can bring different improvements to the mecha;
Attributes: There are a total of 10 different attributes of the mecha, which determine the basic value of the mecha;
Occupation: There are currently five professions in mechas. The first four mechas I have experienced so far are heavy mechas (protection), melee mechas (combat), long-range mechas (sniper) and tank mechas (heavy firepower). ). Players can use the professional characteristics of mechas to influence the direction of the situation in battle.
battle mode
PVP mode is open every day from 5:00 am - 7:00 am & 11:00 am - 1:00 pm (UTC), and the remaining time is PVE training mode.
The battle mode is that each side of the battle has 5 mechas, and they engage in turn-based battles on different maps. Victory can be achieved by destroying all the enemy mechas. It's a bit like the auto-chess mode.
When you successfully match an opponent and enter the game, you can learn about the opponent's mecha and profession through the loading interface, so that players can understand the opponent's mecha in advance and respond accordingly.

After entering the game, both sides are born at both ends of the map. The left bar shows the number of rounds and the order of mecha actions. Blue is our mecha and red is the enemy. During the round, the mechas act in agility order.
The lower left and lower right show the status of the mecha. The gray bar is armor, the green bar is health, and the blue bar is energy. The armor first absorbs damage. After it is exhausted, the damage directly affects the blood volume, which can be restored through specific skills. Energy is required for attacks, and skills cost different amounts, with powerful skills costing more.
In the player's turn, there are three operations: moving, standing still, and releasing skills. Each mecha has only two action points per round (displayed next to the health bar). Movement and releasing skills will consume action points. Standing in place Standby will directly end the action round of this mecha. Moving will consume different points according to the distance moved. If you move at a close distance (shown as a white spot), there will be some action points left to attack.

The mecha's skills are divided into directional (Target) and non-target (Non-target) skills. Targeted skills are single-point damage, and non-target skills are range damage.
In the end, each player wins the game by deploying different mecha equipment, lineups, order, using different skills and formulating different strategies according to different battlefield situations.
The above are only part of the contents of the Beta test. There are many contents in the official version of Fusionist that have not yet been officially unlocked.
Then the team also launched the Endurance mainnet, which is mainly used for game incentives, daily mining, NFT display auctions and other content. Before the game was opened, a series of NFTs were also launched, such as Alpha Prestige, Quartan Primes, Bi·Mech and other three series of NFTs, which also sold well. The short selling we talked about before was also done on this official website.
1. Alpha Prestige is Endurance’s precious NFT, limited to 500 pieces, and the current floor price is 14$ETH.

The holder has the following privileges:
The first limited mecha Quartan Primes—Stars of Dawn’s whitelist and free Mint
Eligibility for beta testing and subsequent airdrops
Special benefits in the game
Fusionist Discord private channel access
Get free ACE every day
Fusionist event whitelist and discounts
2.BOAT is an achievement reward token on the Endurance chain. It is non-transferable and non-tradable. It can be purchased through ACE. The main use case is to increase the daily income of $ACE and provide various game-related benefits. BOAT is divided into five categories: loyalty, activity, construction, socialization and value-added.

3.Quartan Primes are rare mecha NFTs that can be used in the future official version of the game. The current floor price is 1.33 ETH.
4. Bi·Mech is a mecha with some rare coatings, and its current retail price is US$700.
Financing situation
A financing record currently found is that in May 2022, it received $6 million in financing from Binance. The previous sales of NFTs did not actually raise much money because the quantities were not large.

Token economy
The total supply is 147 million coins. There are currently 22 million coins in initial circulation, 15% for the team, 11.6% for the ecological fund, 9% for reserves, and 3.5% for marketing. The total adds up to almost 39%, which is still relatively high. The current currency price is around US$13.

Finally, to summarize this project, from the perspective of the game itself, there is not much innovation at present, but it is not yet possible to fully experience the game. In addition, the launchpad of Binance is launched this time, and it is the first time for the new CEO to take office. There is a launchpad, so we definitely can’t let it cut it. Also, this project is invested by Binance, so it will definitely pull the market. However, the number of launchpad rewards this time is still relatively large, 10 million, which is almost 7% of the amount, so it’s a lot All the friends who dug it are throwing it away. Another problem is that this project has been in progress for 2 years. In fact, it did not raise much money before. It only relied on an angel round of 6 million US dollars (actually there should be no), and The amount of funds raised from the sale of NFT is limited, and it was issued in a bear market, so there is not much financing. Therefore, if the project team wants to support the team, there will be a lot of selling, and the current price of this token is a bit high. FDV is currently As high as 2 billion U.S. dollars. A reasonable valuation for a game of this size (in fact, the innovation is not very big) is around 500 million to 1 billion U.S. dollars.
