Today we continue to analyze the projects. The best performing sectors today are undoubtedly two tracks, one is meme and the other is sports. Various fan tokens are popular, such as this OG fan token, Paris Saimt-Germain Fan, Santo FC fan token, etc. These tokens come from a sports fan platform called Socios.com.

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Socios.com is a blockchain-based fan engagement platform that allows sports fans to connect with their favorite teams through Fan Tokens. These tokens are digital assets based on blockchain technology (primarily using the Chiliz blockchain) that provide fans with voting rights, exclusive rewards and access to special offers. Socios works with multiple sports including football, NBA, Formula 1, UFC and eSports.

          

Key features include:

1. Fan Tokens: Fans can purchase tokens associated with a specific team, gain voting rights, participate in team decision-making (such as choosing team slogans, jersey designs, etc.), and also gain access to VIP experiences and peripheral merchandise.

2. Partners: Socios works with top clubs such as Barcelona, ​​Paris Saint-Germain, Juventus and Manchester City, as well as other sports, creating an extensive ecosystem.

3. Interactivity: Fans can vote on team-related decisions, enhancing their interaction and participation with the team.

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The possible reasons for this wave of rise are as follows:

1. Rotation of sectors. The sports sector had experienced a round of growth before, but these fan tokens did not increase. The CHZ public chain still had a good increase.

2. There will be major leagues and top European competitions in October:

Premier League: There will be several key Premier League matches in October, such as Tottenham Hotspur vs. West Ham United on October 19, Liverpool vs. Chelsea on October 20, and Manchester United vs. Brentford on October 19 (Football Web Pages).

UEFA Champions League: The 2024/25 UEFA Champions League group stage will be held in October, with top European teams continuing to compete for qualification to the knockout stage. For example, Paris Saint-Germain, Real Madrid, Manchester City and other giants will play one after another (UEFA.com).

3. OG is listed on top exchanges such as Binance.

The OG project has seen a sharp increase, from 3 on October 2 to 11, almost four times. The current market value is 400 billion US dollars, the 24-hour trading volume is 550 million US dollars, and there are 3,757,913 in circulation, with a total of 5,000,000. The previous peak also reached 18, but it was only for a moment. The OG token is also a project of Socios.com. Looking at the historical performance of the entire OG currency price, it is almost reaching its historical high, and its performance does not follow the market. For example, the highest point in history was reached at the end of December 2020, and the second highest point was in April 2023. The bull market should have just started in December 2020, and the overall market trend in April 2023 was bearish, so it is highly likely that you cannot enter the market at this point.

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2. Hamster

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This project competes with Binance’s launchpool, with 3 days of mining. It is also a cryptocurrency exchange CEO simulator P2E game built on the Telegram applet platform (very similar to not). Recently, bn has launched a lot of TON game projects, such as dogs, cati, and this one. The total amount of mining this time is 3,000,000,000 pieces, and the total amount of tokens is 100,000,000,000. This mining accounts for 3% of the total.

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Hamster Introduction

In Hamster Kombat, players control a hamster to manage a cryptocurrency exchange that grows from a startup to a first-class company, and bring a sense of reality to the crypto community through the game plot.

The core gameplay of Hamster Kombat revolves around the player (as a hamster) acting as the CEO of an exchange. Similar to its predecessor Notcoin, players can make in-game decisions by simply clicking, and these decisions can earn tokens. These tokens can be used to obtain operating licenses, establish partnerships, and product upgrades, helping to increase the value of the exchange.

In the beginning, the stage of collecting gold coins was somewhat similar to NOT, but with subsequent development it became a business simulation game, which increased the playability of the game.

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Roadmap

Q3 2024:

-Release the second season (Hamster) game.

-Expanded game library.

-Working on integrating external payment systems into the game.

Q4 2024:

- Release a PWA to integrate payment services.

- Release the first game from external developers within Hamster.

-Added NFT mechanics to the Hamster Season 2 metagame.

-Integrate our own advertising network into store products.

-Introducing clans that are deeply integrated with Season 2 mechanics.

- Launch two major games with tokens fully integrated into the game economies.

-Introducing RMT (Real Money Trading) into the game.

Q1 2025:          

-First competitive team tournaments in Hamster 2.0.

-Expanding the number of partner games, development projects are more complex and costly.

-Launch an in-game NFT marketplace for game items.

Q2 2025:

-Phase 2.

-Tools for creating UGC (User Generated Content).

Q3 2025:

-Beyond PWA. Integrate with desktop games.

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Data indicators

Total user base: 300,000,000 players

MAU: 82,000,000 players

DAU: 32,000,000 players

Ton wallets associated with the game: +55,000,000

 

Token Economy

The current token price is 0.0045, the total token quantity is 100,000,000,000, and the token circulation is 64.3%. Token distribution: 60% reward in the first quarter, 15% reward in the second quarter, 3% launchpool, 4% liquidity, 8% team, 4% marketing, and 6% cooperation.

Currently, tokens can be used in the game for the following functions:

In-game currency: Purchase in-game items (e.g. character skins), upgrades, and services (e.g. premium support assistance, community tools, and SDKs for game developers).

Exclusive Access: Get access to limited-time events, squad events, PvP battles, and live events.

          

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It has been online for a week and has continued to decline. Will it open low and end high like not? Let’s first look at its on-chain data.

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Currently, the number of Hamster Kombat’s coin holding addresses shown on the TON browser is around 1 million, while the number of not’s coin holding addresses is 2.8 million.

Currently, the number of addresses holding 0-1K USD is increasing, which is a good thing, but there are too many whale addresses, up to 88%, which means that after the launch, these whales did not run away to a large extent, and after not was launched, these whales ran away quickly, and this number ran to 60% within a week. So we have to wait for now.

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Can this game surpass not in the end? I think there is a certain possibility. First, this game is more fun than not in terms of gameplay, so the life cycle of the game will be more durable. Second, it is listed in all major exchanges, and the number of media fans is sufficient. But the disadvantage is that it cannot be regarded as the top brand on the ton chain, and the online time is relatively late. Second, there are too many giant whales at present, and we need to wait for these giant whales to release some chips.  #meme板块关注热点