๐น My thoughts regarding airdrop distribution
The main criteria where you could really earn more was amount of keys. That's unfair because keys was implemented as side-activity only 1 month ago. And that was SIDE activity. Very strange move to become it the main criteria. Where is PPH and the main card game?
Amount of referrals didn't count so much as keys. And referrals was too harder to get then keys.
It's unfair to make a breach in the key system and after that ban millions of people for using these keys. Because nobody wants to watch ads and if you have such breach โ people will use it. Okay, waive these keys from account, but completely ban people who played for a very long time at the MAIN game is rediculous.
It's completely unfair to do not reward those who played from day 1, every day. In reality you could just join couple of weeks ago, farm keys and you receive the same airdrop as a guy who set up alarms every 3 hours. They had perfect leaderboard where we fought for places with each other and in reality it was useless.
Many questions to Hamster. I think airdrop could be much more better. The more you play = the most you get, that's how airdrops must be done. And for influencers โ the most your referrals are engaged = the most you get.