on-chain trading card games generated $113m in Q3 2026. that’s an 11.3% increase QoQ and roughly 3x the revenue recorded in Q3 2025. Polygon led with $65.9m, followed by Solana at $45.7m. together, they accounted for around 94% of total sector revenue. these games combine digital ownership, card collecting and onchain trading, creating an economy where users can buy, sell and trade collectible assets. the revenue split is worth watching. Polygon and Solana dominate, but their combined share also shows how concentrated this market remains. the next question is whether onchain card games can sustain this growth and attract users beyond crypto-native collectors. #BTC Price Analysis# #Solana #Macro Insights# $BTC $SOL