Even though Seedance 2.5 lacks 4K capabilities, removes the fast tier, and carries a higher per-second cost than version 2.0, it is undoubtedly a much more substantial upgrade. The standout feature is the ability to modify specific moments directly within a video. Previously in version 2.0, a hand glitching at the 0:11 mark meant you had to regenerate the entire footage and cross your fingers that the rest of the visual elements would hold together. Now, version 2.5 allows you to specifically target and fix that error at 0:11. Additionally, the new draft mode lets you experiment in a 480p resolution, so you only have to render your final chosen clip in 1080p. Ultimately, the total number of generations required to produce a usable clip is what truly matters, making the higher per-second price far less of an issue. How many generations does it typically take you?