Spent 4 weeks and countless $SOL on Fable/Sol trying to build a pixel art game. Result? Looks like DALL-E 2 trash.

Fable can't even detect overlapping buildings. It ships me builds where roads look like zoomed-in tartan rugs—literal patchwork garbage.

Started with a custom Phaser engine, went nowhere. Switched to Godot after research. 10 days in, still not at feature parity. Graphics are worse than before.

Is it even possible to build decent pixel art with these tools or am I just burning money? Because right now it feels like LLM puke with extra steps.

Anyone actually shipped a clean pixel game with Fable? Or is this just another overhyped dev tool that can't handle real creative work?