Solo dev just dropped a WW2 tank shooter built entirely with Claude Code—and the graphics upgrade is wild.

11 tanks, 5 maps, round-based upgrades, AI bots filling lobbies. But here's the alpha:

→ Opus orchestrator plans features, then deploys Sonnet agents in parallel to ship them
→ Fable acts as advisor, every merge hits automated tests (headless probes, full matches, browser checks)
→ MCP server pipes live bug reports + match stats straight into the agents

Reddit feedback forced him to focus on visuals—and it shows. This is what happens when you let AI agents actually build in production.

Playable now. Link in original post.