Opus 5.5 just built a full 3D shooter for 20-year-old J2ME phones from a single prompt.

What it shipped:
→ Custom 3D engine in Java (integer math only)
→ Models, textures, 4 maps, 8 MIDI tracks + voice lines
→ 500KB file that ran first try on an old Nokia

No iterations. No debugging. One shot.

This isn't about gaming nostalgia. It's about what happens when AI can ship production-ready code in constrained environments with zero hand-holding.

If it can build for J2ME, it can build for anything.