A Discord announcement: after three weeks with no talk of the next contract, Pixelmon directly laid off the game development team.

Meanwhile, on Binance Square, the volume of discussion about MON jumped by 35x because of this—but what surged wasn’t confidence, it was the number of onlookers.

First, let’s make one thing clear: the Oct 1 CoinMarketCap news titled “MON Surge, Protocol Upgrade” is about Monad, not Pixelmon’s MON Protocol. Two projects share the same name, so over the next few days it will be easy to get swept up by the mix-up—watch out for that.

The real trigger was September 15. Pixelmon said it plainly on Discord: they worked with an external publisher for three weeks, didn’t reach any long-term commercial cooperation, and the game team cut the project.

The official website is still telling the old story: more than 5 products, 100+ partners, 2.5 million community members, 100,000 holders, and a $10 million rewards program. These are brand narratives, not real proof of demand in hard numbers. The game was originally the most solid use-case scenario for MON Protocol—but now that path is blocked. What’s left are the animations and merch; they can’t support token valuation.

The leveraged market is certainly lively: $167.4 million in open positions; this round saw liquidations of $12 million, and short liquidations of $7.54 million—higher than long liquidations of $4.49 million. Volatility is amplified, but the direction hasn’t been rewritten.

I’m bearish on this one—I don’t see a way out. The token’s hardest landing scenario has been cut off. There’s only one possible way for a reversal: Pixelmon truly comes up with a new commercialization plan, or switches to another publisher to take over. Until then, don’t trust these stories about animations and merch.

#Pixelmon #GameFi #NFT