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1. Introduction

We are happy to present to you the updated version 2.0 of the game “Tanks: 10 Levels” — an exciting arcade shooter with RPG elements, where the player must complete 10 difficulty levels by destroying enemies, protecting the base, and fighting bosses.

The new version includes significant gameplay improvements, an expanded progression system, new types of enemies, improved graphics, gamepad support, and many other innovations that make the game deeper and more engaging.

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2. Key updates

2.1 Progression and upgrade system

🔹 Experience and upgrades

· Now, destroying enemies and completing quests grants the player experience.

· Experience can be spent on 11 upgrades: speed, health, damage, rate of fire, number of mines, double shot, shield, invisibility, active shield, teleport, mine-trap.

· Each upgrade has 3–5 levels, allowing you to tailor the tank to your play style.

🔹 Achievements

· The game adds 6 achievements; completing them grants bonus experience points.

· Examples: “Mass exterminator” (1000 enemies), “Immortal” (complete all levels without dying), “Combo king” (combo ×10).

🔹 Quests

· Each level has 3 quests (destroy 10 enemies without losing HP, set 5 minutes, clear the level in 2 minutes).

· Completing quests grants experience.

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2.2 New mechanics and abilities

🔹 Active abilities

· Active shield (E) — creates a protective barrier for 2 seconds. Cooldown decreases as you upgrade.

· Teleport (T) — a forward dash by 3–5 tiles (depending on the upgrade level).

· Mine trap (Y) — a mine that pulls enemies in and explodes on contact.

🔹 Invisibility

· Activated with the I key (if upgraded). The player becomes partially invisible to enemies for 3+ seconds.

🔹 Controlled projectiles

· While holding the Shift key and clicking/pressing Space, a projectile is fired with auto-targeting at the nearest enemy within a radius of 12 tiles.

🔹 Double shot

· When upgrading “Double shot,” the tank fires two projectiles at a slight angle.

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2.3 Enemies and bosses

· New enemy types have been added: Sniper (shoots from a long distance), Demolisher (throws itself at the player and explodes), Healer (heals allies), Night Stalker (appears only at night).

· Enemies now use tactical behavior: take cover behind walls, attack in groups, flank.

· Bosses received two phases — when their HP drops to 50%, they switch to an aggressive mode, summon minions, and fire volleys of projectiles.

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2.4 Interactive environment

🔹 Terrain types

· Effect zones have appeared on the map: swamp (slowdown), ice (sliding), sand (reduced visibility for enemies).

🔹 Weather and time of day

· Day, sunset, and night cycle implemented, affecting visibility and enemy behavior.

· Atmospheric effects added: rain and snow.

🔹 Destructible walls

· Walls can now be destroyed with shots, opening up new tactical possibilities.

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2.5 Technical improvements

🔹 Saves

· A save slots system has been added (5 slots). The game automatically saves after each level.

· You can manually save and load progress at any time.

🔹 Sound and voice prompts

· Sound effects added for shots, explosions, picking up bonuses, and activating abilities.

· Voice prompts implemented in Russian (can be disabled in settings).

🔹 Controls

· Full gamepad support (main buttons, joysticks, start/pause).

· Improved touch navigation for mobile devices: swipes for movement, tap for shooting, double tap for a controlled projectile.

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3. Visual and UI improvements

· Updated HUD — now displays all key parameters: experience, quests, achievements, and active buffs.

· Minimap — shows the locations of enemies, bonuses, mines, and bases.

· Radar — lets you track the selected type of objects (enemies, bonuses, mines, bases).

· Animations — explosion effects, particles, and combo flash effects improved.

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4. Balance and difficulty settings

· Added 3 difficulty levels: Easy, Medium (default), Hard.

· Difficulty affects health, enemy speed, the number of bonuses, and the player’s damage.

· Settings are saved in localStorage and applied automatically.

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5. Conclusion

The new version of “Tanks: 10 Levels” offers players:

· Deep RPG progression with experience, upgrades, and achievements.

· Diverse gameplay thanks to new enemies, abilities, and an interactive environment.

· Convenient controls on all devices — PC, tablets, smartphones.

· Atmosphere enhanced through dynamic weather, time of day, and sound effects.

We will continue developing the game by adding new content and improving balance based on your feedback.

🎮 Have a great game!

Play » https://demival82.github.io/Tank/Battle.html

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