Recently, I've been switching between gifts on exchanges and haven't researched projects for a long time. There's an old project that you all definitely know when I mention it, UXLINK! I just finished reading UXLINK's 2026 outlook, and it's quite interesting. It has a social infrastructure with 50 million users that is about to start "monetizing".
The infrastructure is in place → Now we need to let these users generate real value. For example, if you've built real friendships and group relationships on the platform, what used to be just chatting and interaction can now directly participate in high-frequency applications to earn profits, which can then be seamlessly spent, creating a closed loop.
For instance, this is like WeChat evolving from a social tool to a payment + mini-program ecosystem, where users can earn and spend money while scrolling through their friend circle every day.
🔮 Prediction Market + Social AI
Making niche prediction markets mainstream and reducing the threshold with AI.
The key is to turn personal bets into "team battles" and leverage social relationships to create viral traffic.
💳 Social PayFi Expansion
Fuji Card aims to enable Web3 earnings to be spent in the real world.
From earning to spending, creating a closed-loop economy.
🌱 Super Distribution Layer Positioning
Not competing with applications but providing "soil" for GameFi, AI, and DeFi projects.
Helping the entire industry with customer acquisition and retention.
📈 Global Liquidity Plan
Focusing on entering Asian markets like South Korea and Japan.
We need to list on more top-tier exchanges.
💡 Summary in one sentence (streamlined version): The user base is large enough, now we need to create more value for each user. This approach is quite practical; the combination of social + finance + AI does have imaginative potential—just like evolving from a Telegram group chat to a super app with earning features.
The key lies in execution. How many of the 50 million users can be converted into real paying users (for example, spending with Fuji Card or participating in the prediction market)? In the end, Web3 projects must return to the essence of business: Why would users be willing to pay? If we can make ordinary people feel that "while playing, they earn, and while spending, they get used to it," then that would be truly remarkable. Looking forward to seeing the results in 2026 #uxlink .
The infrastructure is in place → Now we need to let these users generate real value. For example, if you've built real friendships and group relationships on the platform, what used to be just chatting and interaction can now directly participate in high-frequency applications to earn profits, which can then be seamlessly spent, creating a closed loop.
For instance, this is like WeChat evolving from a social tool to a payment + mini-program ecosystem, where users can earn and spend money while scrolling through their friend circle every day.
🔮 Prediction Market + Social AI
Making niche prediction markets mainstream and reducing the threshold with AI.
The key is to turn personal bets into "team battles" and leverage social relationships to create viral traffic.
💳 Social PayFi Expansion
Fuji Card aims to enable Web3 earnings to be spent in the real world.
From earning to spending, creating a closed-loop economy.
🌱 Super Distribution Layer Positioning
Not competing with applications but providing "soil" for GameFi, AI, and DeFi projects.
Helping the entire industry with customer acquisition and retention.
📈 Global Liquidity Plan
Focusing on entering Asian markets like South Korea and Japan.
We need to list on more top-tier exchanges.
💡 Summary in one sentence (streamlined version): The user base is large enough, now we need to create more value for each user. This approach is quite practical; the combination of social + finance + AI does have imaginative potential—just like evolving from a Telegram group chat to a super app with earning features.
The key lies in execution. How many of the 50 million users can be converted into real paying users (for example, spending with Fuji Card or participating in the prediction market)? In the end, Web3 projects must return to the essence of business: Why would users be willing to pay? If we can make ordinary people feel that "while playing, they earn, and while spending, they get used to it," then that would be truly remarkable. Looking forward to seeing the results in 2026 #uxlink .