Last year was transformative for #MOBOX after a pivotal shift towards a co-created and co-governed game production dedicated to building open and sustainable economies. In the coming year of 2024, MOBOX will stay focused on this vision while empowering the community to contribute the content and decide the evolution.
This will be achieved through:
🔸Dragonverse Neo: First 3D Open World on #BTC
🔸Co-Created & Co-Governed Open Economy
🔸Game Engine: A Catalyst for Game Booming
🔸MOBOX Gaming L2: Codename Desolator
🔸Tokenomics Revamp: Reduce Emission
🔸Rebranding
Let’s dive into what you can expect from MOBOX in 2024.
1. Dragonverse Neo: First 3D Open World on BTC L2
1.1 Version Release
Alpha on Windows PC
Deployed on BTC L2 (empowered by Bitmap Tech)
Official Launch
Expansion Pack
1.2 Game Features
In-game Tokenomics
UGC Construction Feature
Workshop & Open Marketplace
Mini-Game Publishing System
Multiplayer Rooms
Additional PvE Experiences
PvP Combat
Team Mode and Guild Implementation
Limited-time Quests
Item Craft & Upgrade System
Expeditions & Traveling System
Achievement System
World Map Extension
2. Co-Created & Co-Governed Open Economy
2.1 Co-Creation
Every MOBOXer can customize the game with a user-friendly 3D engine. User-generated content keeps the game fresh and stabilizes the in-game economy. It empowers players to enrich the game's world, fostering a strong connection and commitment.
User Development Toolset: pre-made resource kits for creating equipment, characters, maps and game levels, user-friendly graphical interface, no coding or modeling skills required. (powered by our strategic partner Project Twelve)
Workshop & Open Marketplace: for publishing and trading user-generated items, providing a link for users to monetize their creative ideas.
Creator Incentive Fund: attract creators to engage in the MOBOX ecosystem. Incentives are aligned with the contribution and popularity.
2.2 Co-Governance
As a MOBOXer ( MBOX / veMBOX holders and MODragon / MOMO owners) you can decide the future path of MOBOX through decentralized governance.
Governance Homepage: MOBOXers can submit and vote on proposals through the embedded snapshot space. The homepage transparently displays on-chain governance details, including vote statistics, results, treasury status, and implementation progress.
Governance Forum: This is the birthplace of new proposals, providing a platform for MOBOXers to express their thoughts and opinions on every aspect of MOBOX and burn $MBOX to initiate the proposals. AI-powered multilingual translation is available to overcome language barriers.
Governance Mechanism: MOBOXers can vote on proposals based on different weights. Once a proposal secures a majority vote, it enters a Time Lock queue, whereupon it will be automatically implemented following a designated time frame.
3. Game Engine: A Catalyst for Game Booming
MOBOX will enhance the game infrastructure, a comprehensive toolkit for developing ecosystem games with a user-friendly interface. Building a game engine aligns with MOBOX's vision of fostering a co-created and co-governed game production, aiming to achieve the following goals:
Enrich Game Content: Users can easily contribute game contents with a user-friendly engine, which also improves the quality via built-in templates and resource kits.
Accelerate Game Iteration: The engine enables rapid development, making it possible to swiftly implement community-approved proposals. This empowers MOBOXers to actively co-govern more aspects of the game.
Elevate Game Quality: It is feasible to deliver cinematic-level rendering effects and exquisite art styles, even amidst rapid iteration.
3.1 Engine Primitives
Multi-camera support with separate spring arms
Automatic resource recycling
Navigation build system used for auto-routing
Filesystem IO cross-platform
Physics simulation engine and general collision capsule: elasticity, gravity, friction
Level jump interface
Player account subsystem
Storage K/V subsystem
Game versioning: update, rollback
Game text configuration object
3.2 Graphics
Outlining for avatars especially on Anime avatar-style
Accessory V2 for avatars with skeletal mesh and animation
Transparency material upgrade for better efficiency
Lighting effect: point lighting, ambient lighting, skybox
Post processing effect
Avatar-Styles: Anime, Cartoony, Low Poly
Particle effect
3.3 Multiplayer Server
CRUD (Create, Read, Update, Delete) for in-room players. Add player, invitation link, kick player, blacklist player etc.
Advanced in-game chat feature with richer text and emoji compatibility
Character state machine synchronization
Character coordination synchronization
Trim syncing of characters not in viewable radius
RPC calls and channel API
3.4 Prefabs, Gameplays & Component Systems
Prefab: swimming functionality; footstep effect; trigger objects for simple logic activation; vehicle, flying vehicle and automobile. Automobile class has the finest control in terms of torque, braking, acceleration, realistic physics
Component: walking, with friction, acceleration, collision, aerial detection; game control, shortcut keys, keyboard & mouse, touch screen, touch events; NPC, AI decision tree
3.5 SubEditors, Productivity & UX
Revamp sorting and search for resource library
UI Editor: creating in-game menu in a storyboard fashion
Character Editor: avatar, humanoid, animal
Build-in profiler for performance measurement: frame rate, draw call, ram usage
Editor State: autosave, undo, redo, restore state
Coloring schemes for resource library tags
Quick link to respective documentation sections
Technical Forum
4. MOBOX Gaming L2: Codename Desolator
MOBOX will build a gaming layer 2 that offers a comprehensive Web3 gaming solution for streamlined development, quick iteration and cost efficiency. MOBOX in-house and third-party games will be deployed on MOBOX L2, cultivating a vibrant gaming ecosystem.
4.1 MBOX as Native Gas Token
MBOX will be the native gas token
MBOX will also be used for staking (PoS validator nodes) and governance
4.2 Modular Rollup Architecture
Modular architecture
Consensus layer and DA to reputable L1
Work with top-tier RaaS providers for infrastructure like execution layer setup, blockchain explorer etc
Native L2 bridge + third party bridge
4.3 Account Abstraction (AA) Layer
Built-in account abstraction for the L2 for easy adoption
Integration on key infrastructures like blockchain explorers and wallets to be compatible with account abstraction.
4.4 Game Deployments
More games to be deployed on MOBOX L2
4.5 Token Swap & NFT Marketplace
Deploy Token Swap with core protocol following Uniswap V3
Deploy NFT Marketplace with core protocol following modified Seaport 1.5
5. Tokenomics Revamp: Reduce Emission
Dynamic adjustment of mining difficulty
Diminish subscription of MOMO NFTs
Optimize the allocation of $MBOX emissions
6. Rebranding
Upgrade the visual experience of MOBOX across all platforms.
Official Website V2
LOGO Upgrade
MOBOX Team
December 31, 2023