Tearing_Spaces is a competitive NFT game published on the Polygon chain. Players can earn tokens #TSCand #TSG) and rewards by fighting and completing tasks. The game can be played for free, but the premise of playing and making money is to buy NFTs.

The game is played in a 3v3 format. After entering the game, players first select a hero and a weapon with special skills, then form a team and fight monsters and bosses. Each game requires clearing the monsters in two battle rooms and finally reaching the Boss Room. The team that kills the Boss first will receive game rewards.

Interestingly, during the battle, any team can choose to reach the opponent's battlefield through the portal to launch an ambush. This setting is both an opportunity and an obstacle, so the battle strategy is also one of the decisive factors of the game.

Portals are only generated at specific locations and have a cooldown time. Players can stay in the enemy battlefield for an unlimited time. They can only return to their own battlefield respawn point after death or using the return skill. When the player's health drops to 0, the character dies, but can be reborn at the respawn point in the current room after 30 seconds, and will be invincible for 1 second.

In Tearing_Spaces, players have 6 free classic weapons available, but only by equipping NFT weapons in battle can you get token rewards, and only NFT weapons have market value. Each weapon has 2 unique weapon skills, and the same weapon has different weapon skills at different rarity.

NFT weapons are divided into 3 levels and 6 elements. Only legendary NFT weapons have passive weapon properties, and weapon properties are also divided into levels. The higher the level, the higher the weapon properties, the more favorable the durability and repair time, and the better the weapon skills. The more NFT weapons of the same rarity, the higher the rarity, the more token rewards you will get in battle.

When the durability of a weapon reaches 0, there are three ways to deal with it: 1) Repair. Players can consume tokens#TSCto repair it, but the disadvantage is that the upper limit of durability will be slightly reduced after the repair; 2) Recycling. The number of times a weapon can be repaired is limited. When the maximum number of times is reached, it can be recycled and exchanged for a certain proportion of #TSC;

3) Recast. When a weapon cannot be repaired, you can consume an NFT weapon of the same rarity to recast it. The durability and repair time of the consumed NFT weapon will be transferred to the new weapon.

NFT weapons can be upgraded. The higher the level, the higher the price, but the lower the chance of success.

Each character in Tearing_Spaces has different exclusive skills and talents. The higher the character level, the stronger the skill effect, and the more tokens you get in battle.

Each hero has 9 unique super talents and 18 common talents. As the league level increases, new talents will be unlocked. Similarly, the higher the quality of the talent, the stronger the effect. Players can purchase talents through mission rewards or stores, and use talent fragments or tokens#TSCto upgrade talents. When the talent level reaches the highest level, the talent fragment will no longer be generated.

There are also NFT avatars and NFT skins in the game. With an NFT avatar, you can experience the beta version first, participate in paid tournaments, special events and other activities for free, and get airdrops and NFT whitelists in the future. If the holder stakes the project token #TSG, he will get higher staking rewards. NFT skins are still under development, so I won’t introduce them for now.

The game uses twin tokens#TSCand #TSG.#TSCis an in-game token with no upper limit, and most of the rewards and consumption in the game are centered around it.#TSGis a project governance token, mainly used to purchase specific gift boxes, pledge, vote, and as a reward for specific activities.

In general, if players want to make money in Tearing_Spaces, they need to at least purchase NFT weapons and participate in leagues and various activities to get token rewards. The higher the league level, the more tokens you get from fighting; of course, players who rank high each quarter will also receive a certain bonus. More profits should come from the value of NFT assets.

Dsion tried the Beta version and found the game graphics and action smoothness to be very good, and the operating difficulty was acceptable. The only drawback was that it was not a Chinese version.

Note: Every project that Dsion briefly reads is just personal behavior and understanding. It does not make any investment advice, but just MARK and record your own experience.