Pina Mania is a match-3 game that many people haven't paid attention to yet. I think it's profitable. Because during the two days of testing, I found a bug in the game. This is an opportunity for us retail investors to get more bonuses earlier than the studio.

TON has become the home of free-to-play and micro-pay games, with a hit game that makes you rich almost every month. A new gameplay called ServerFi was discovered in the TON ecosystem a few days ago, and this is the first time I’ve seen it on TON, so Pina Mania has become the first ServerFi on TON, and one of the few match-3 games on TON.

Generally speaking, new ways of playing and new narratives in the cryptocurrency world have the potential to explode, and Pina Mania has just begun, so not many people are paying attention to it. Ordinary users can more easily get early dividends. Let’s take a look at how to play Pina Mania.

1. Let’s take a look first - how to play

Step 1. Register for Pina Mania

https://t.me/PinaManiaBot/PinaMania?startapp=pina1324376333

Step 2: Start the game

  • Click Grasp Pina to enter the game

  • Press and hold the "Earn pinaCoin" button in the middle (according to the length of time you press and hold, you will get points randomly, which can be used to get game opportunities)

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Step 3: Play games

  • Click Grasp Pina to enter the game

  • Click Continue to start the first level

  • Then, like playing "Sheep, Sheep", choose 3 identical cards.

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Step 3: Get the pineapple

  • After completing the game, you will automatically get a pineapple.

  • Click on the view bag to check the rarity of the pineapple;

  • Pineapples with high rarity can be sold directly for U;

  • Ordinary pineapples can be used to mine every day to earn points;

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The game part is so simple, you can complete the basic operations by playing two games a day. Although you cannot obtain rare NFTs, the points you earn will also serve as proof of the subsequent airdrops.

2. Play more games and get more rewards by catching bugs

1. Although it is set to play 2 games for free every day, if you want to continue playing, you have to buy tickets in the Store. However, during the few days of testing, I found a bug in the game:

  • After playing two games, click Start Going

  • The system asks you to share with your friends, share any one and then return

  • You can click Continue to continue playing.

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2. After entering a high level or high difficulty level, we may not be able to pass the level within the specified time. If we fail to pass the level, the message "Don’t give up" will be displayed, and you will be given a portion of the points;

  • But don’t give up if you fail to clear the level. We need to find the bug, click revive, share the referral link with your friends, and then return to the game to continue playing (the system will automatically remove a card in the card slot);

  • But if you still can't pass the difficult level after resurrection, the system will display the interface shown in Figure 2 below, asking you to spend money to renew your life. We are here to fix the bug, so click Obtain, share the link with friends, and then you can continue playing.

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3. Social Tasks

In addition to earning points by playing games, you can also earn points by participating in social tasks.

  • Click Earn to enter the task platform (Figure 1)

  • Start participating in social tasks (Figure 2)

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IV. Conclusion

Not many people are paying attention to the game Pina Mania, but match-3 games are a very popular segment among the audience. It is estimated that many people will join the game when the project starts to gain momentum in a few days. Now that the game has just started, there are many bugs that can be exploited. During this period, we can earn more points by exploiting bugs and prepare for the airdrop later.

Many of our fans like to have multiple accounts. From the perspective of making money, this is fine, but remember to isolate the IP addresses.

As mentioned earlier, Pina Mania is the first ServerFi game on TON. Why is that?

ServerFi can be considered as "server mining", and players participating in the game is equivalent to using the server to mine. Since mining is required, there must be computing power. The time we consume in the game is actually a kind of computing power. The shorter the time players spend in clearing levels, the higher the computing power. This is why we can see "Mining" appear in the reward interface after playing a game.

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Like "Raising a Sheep", Pina Mania has a built-in advertising mechanism. "Raising a Sheep" has advertising revenue of 200 to 300 million, but not a penny will be given to players. Pina Mania is a Web3 project, and one of the core of Web3 is "co-construction", so part of Pina Mania's advertising and other revenue will also be returned to players who participate in Pina Mania in a suitable form. It is reported that the team behind Pina Mania, MettleGame, has good resources, and many projects will come here to advertise in the future, and the advertising revenue will have a high income.

In short, in addition to obtaining in-game assets and receiving later airdrops, playing Pina Mania also provides other rewards from the project.

Each project can be operated with multiple accounts. The multi-account tool I currently use is the MorLogin fingerprint browser, which allows you to use the cloud phone function. New users can register using the following link to get 50 free environments:

https://www.morelogin.com/?from=AANvwSB8onX4

The airdrop multi-opening tutorial is as follows:

https://link.medium.com/vFblDxVcZMb