I'm a terrible bronze player in League of Legends.
I asked a good player why the game was so difficult and if there was any way to improve it.
He asked me what I played, and I said I like to play mage, adc and assassin.
He said you definitely can’t last hit, you can’t do team fights, and you have poor awareness.
I said yes, when I encountered a team fight, I couldn't see anything and died. Why do I always miss a lot of last hits? I never know where to sneak attack and where to help teammates attack.
He said that this game requires brains to play. And you must try every possible way to train a hero, and they are all heroes with relatively high difficulty.
I said yes, I just like to play show-off heroes such as Blademaster, Draven, and Vayne.
He said you should play a tank-like warrior, such as Demacia and Malphite, heroes with simpler skills. You should survive in the early stage, develop your economy, and then go up to help your teammates resist or kill squishy targets in the later stage. It is relatively easy. It is also easy for warriors to last hit, and their role in the later stage is to resist damage and protect their teammates.
He said that playing an assassin depends on timing, and if you see the opponent is low on health after a teamfight, just go up and kill him. Or you can just kill the squishy one at a time, and if it doesn't work, just leave immediately.
The mage should control the situation and give priority to killing the opponent's strongest damage. The support should protect the strongest damage of his teammates.
Each profession has its own focus. If you don't have good hand speed and awareness, you are doomed to be bad at playing these.
These professions are actually very similar in the cryptocurrency world.
If you keep hoarding pancakes, you will be a tank warrior. You may not be very powerful in the early stage, but if you hoard them for 8 years, no one can defeat them. They have very high health. As long as you have enough money, their performance will definitely grow. And they only have one move, no QAWE. There are no complicated combos. Just buy and sell. Just like Demacia, one Q and one R. Just use them well.
The one who does the market spree is the assassin who sneaks in and sees all kinds of opportunities to go long or short. He will leave if he makes money, and he will leave if he doesn't. But he can't succeed in sneaking in every time, and he will lose money when he fails. So the assassin-type player will develop very quickly if he makes a good guess in the early stage, and he will rise in an instant. But if he misses, he will be useless. If he dies a few times in the early stage, he will basically be useless in the later stage.
Auxiliary players are arbitrage players, such as those who participate in new listings, airdrops, and arbitrage. They are steady and do not have strong attack power. They just take care of their own development. At the same time, they also tell others how to develop and develop with others. If others make money, they may share some of the economy with him.
A mage player must have a lot of technical skills, such as being able to issue coins, do marketing to sell coins, and harvest various things, participate in market making and open exchanges, and have very advantageous technical resources. The mage is in control of the overall situation, and can hit wherever he points. And he must be proficient in using various tricks and combos.
ADCs are very fragile. They are leveraged players with great output and positioning. People can't hit them. They can hit people 3 times, but people can only hit them once. For example, they are very good at playing contracts. They can enter and exit, and they can always get heads. But it is easy to blow up. In a team battle, if they are stuck by the opponent's warriors and targeted, they are easily taken away. If there is no good auxiliary blessing, such as good fund management and emotional management, it is easy to be taken away in one wave.
The characters who are remembered as the kings in the game are mages, adcs, or assassins.
For example, this tank-type fighter is hard to remember at first glance.
Therefore, for the sake of technical playability and rapid accumulation of wealth, people always choose the most difficult one.
Making money is not about showing off your skills, and you can't show off your skills. It's mainly about the results. Being a tank warrior is about relying on your own tenacity to develop. Fight against two bulls. Any mage assassin with thick blood can't kill you instantly. Although you may not be able to beat them. But you are definitely not bad. They want to cut a piece of meat from you, so it's almost impossible.
The economic time in the game world is limited, while the economic time in real time is unlimited. Why is it unlimited? Because after you die, your children can continue to play the same character, and can continue to play the warrior. Only tank-type warriors can be passed down.
The final fate of the mage and the assassin is hard to predict, their lives are full of legends, and they shine wherever they go. Those who can pick up girls in games are all heroes with good operations, but they encounter stronger opponents, and some of them end up in jail or their positions are liquidated. Their lives are brilliant like fireworks, but short-lived.
The fate of tank warriors is destined to be nameless, but eternal. Warriors are rarely favored by girls, and tank players are not looked up to by everyone, but as long as girls favor them, they will always uphold the will of warriors and will never be a scumbag. They will always be consistent in their intentions. They are not enemies with anyone, so they are not targeted by anyone, so they can continue to play and become stronger and stronger.
In this game everyone is the tank fighter's friend, even time.