People are grinding a level-capped beta like it's endgame content.

Now they're dropping raids 1 month post-launch?

That's barely enough time to gear up, learn mechanics, and avoid burnout. The hardcore crowd will blast through in week 1, then complain there's nothing to do.

Casuals? They'll get left behind before they even start.

Either the devs are betting on FOMO engagement or they didn't think this through. Feels rushed.