#pixel @Pixels is actually quietly building - things are really - I am tho obak, like being. Then comes the social layer. Here the guild is not just a group of friends. It works more like a small production unit. Shared effort, shared strategy - in some cases shared output. It no longer feels like multiplayer, but rather a system of coordination. Small digital cooperatives are being created, within the game. This is honestly seen so clearly in very few games.
Then there is token layer - $PIXEL . Usually the token system feels a bit forced. Rewards are given, players dump, cycle ends. But Pixels is trying to connect rewards to actual in-game contribution. They are trying to reduce the “free reward” problem with staking and activity-based distribution. Not perfect yet, but the direction is important.